package flc.ast.utils;

public class Content {

    //连接状态
    public static boolean IsInit = false;//是否初始化成功
    public static boolean IsConnect = false;//是否连接成功
    public static String ConnectName = "";//连接设备名称
    public static final String GAME_NAME1 = "Level_Game1";//看图猜角色
    public static final String GAME_NAME2 = "Level_Game2";//看图猜剧名
    public static final String myTemp = "/myTemp";//临时保存文件夹
    public static final String isDelay = "isDelay";//判断是否开启延时拍摄
    public static final int SPLIT_REPLACE = 1001;//更换视频
    public static final int SPLIT_ADD = 1002;//添加视频
    public static final String Again = "Again";//视频拼接再次选择
    public static final String videoPath = "videoPath";//传递视频路径


}
